Playstyle
12 games
Playstyle radar
12 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
12 gamesVisionStart here
Wards cleared / game
0.5 vs 3.1 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
First blood rate
0% vs 14% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Farming
CS / min
7.6 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Deaths / min
0.16 vs 0.22
93 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 72% of games, the other half 33%.
Time spent dead
7% vs 10%
86 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 68% of games, the other half 36%.
Objective damage / min
593 vs 473
79 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 72 of 100, built on 880 damage a minute and 21% team damage share. Vision trails at 32, with 3.7 wards cleared a game.
Among bot laners
Master+ bot laners with above-median wards cleared a game win 57% of games; below it, 49%.
Master+ bot laners with above-median first blood rate win 60% of games; below it, 51%.
Master+ bot laners with above-median CS a minute win 62% of games; below it, 42%.