Playstyle
60 games
Playstyle radar
60 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
9
of 100
last 60season123 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.30 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
17% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.4 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Damage / min
870 vs 703
81 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 40%.
Solo kills / game
2.2 vs 1.3
78 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 44%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 53 of 100, built on 789 damage a minute and 19% team damage share. Survivability trails at 10, with 0.33 deaths a minute. That is the Assassin trade: survivability is not where this class wins games.
Among junglers
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
This season, in your wins 0.24, in your losses 0.38 · 56W 67L
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
This season, in your wins 12%, in your losses 18% · 56W 67L
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
This season, in your wins 6.0, in your losses 5.4 · 56W 67L