Playstyle
11 games
Playstyle radar
11 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
11 gamesObjectivesStart here
Epic monsters / game
1.1 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.52 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
2.1 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Damage / min
1114 vs 865
94 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Kills / min
0.36 vs 0.27
81 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Objective damage / min
595 vs 465
78 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 62 of 100, built on 1020 damage a minute and 26% team damage share. Vision trails at 32, with 0.57 vision score a minute.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.
Diamond bot laners with above-median wards cleared a game win 52% of games; below it, 44%.