Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
last 60season400 games
What to work on
60 gamesSurvivabilityStart here
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
Solo kills / game
1.5 vs 1.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, farming leads at 51 of 100, built on 56.2 CS at 10 min and 7.0 CS a minute. Vision trails at 31, with 0.3 control wards a game.
Among mid laners
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 11%, in your losses 15% · 202W 198L
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
This season, in your wins 0.21, in your losses 0.30 · 202W 198L
Master+ mid laners with above-median solo kills a game win 61% of games; below it, 43%.
This season, in your wins 2.0, in your losses 1.7 · 202W 198L