Playstyle
12 games
Playstyle radar
12 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Utility carries this profile at 64 of 100, built on 273 heals + shields a minute and 273 ally heal + shield a minute. Vision trails at 32, with 1.0 control wards a game.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Utility
Healing, shielding, lockdown and saves for allies
64
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100