Playstyle radar
50 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
31
of 100
Damage
Damage per minute and share of the duo's damage
35
of 100
Frontline
Damage soaked and mitigated for the duo
66
of 100
Utility
Healing and shielding for the duo
85
of 100
Control
Crowd control uptime and immobilizations
77
of 100
Mechanics
Skillshots landed and dodged
60
of 100
What to work on
50 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1328 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Immobilizations / game
66.5 vs 33.6
97 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Skillshots hit / min
1.2 vs 0.7
72 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Ally heal + shield / min
243 vs 51
85 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 85 of 100, built on 243 ally heal + shield a minute and 243 heals + shields a minute. Placement trails at 31, with 22% top-2 rate.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1978, in your losses 930 · 19W 31L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 10%, in your losses 11% · 19W 31L