Playstyle radar
23 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
23 gamesSurvivabilityStart here
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.7 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Damage / min
1008 vs 851
79 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 60% of games, the other half 39%.
Solo kills / game
3.2 vs 2.1
74 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 61% of games, the other half 42%.
Vision score / min
0.89 vs 0.74
74 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 45%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 65 of 100, built on 1.9 control wards a game and 0.87 vision score a minute. Survivability trails at 31, with 13% time spent dead.
Among mid laners
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 11%, in your losses 15% · 10W 13L
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.22, in your losses 0.28 · 10W 13L
Emerald mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
In your wins 1.3, in your losses 0.6 · 10W 13L