Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
last 60season139 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.58 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among mid laners: farming peaks at 48 while vision sits at 38, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among mid laners
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
This season, in your wins 0.19, in your losses 0.31 · 65W 74L
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
This season, in your wins 10%, in your losses 15% · 65W 74L
mid laners with above-median vision score a minute win 54% of games; below it, 46%.
This season, in your wins 0.69, in your losses 0.60 · 65W 74L