Playstyle
15 games
Playstyle radar
15 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
15 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.3 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, aggression leads at 49 of 100, built on 3.3 solo kills a game and 0.32 kills a minute. Vision trails at 21, with 0.1 control wards a game.
Among top laners
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum top laners with less time spent dead than the median win 64% of games; with more, 36%.
Platinum top laners with above-median CS a minute win 57% of games; below it, 42%.