Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
last 60season400 games
What to work on
60 gamesVisionStart here
Control wards / game
0.0 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.75 vs 0.87 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
First blood rate
13% vs 19% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Objective damage / min
660 vs 538
79 of 100 against Master+ Fiora players, and it matters: the better half of Fiora top laners wins 74% of games, the other half 27%.
Epic monsters / game
0.7 vs 0.4
71 of 100 against Master+ Fiora players, and it matters: the better half of Fiora top laners wins 70% of games, the other half 41%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among top laners, objectives leads at 74 of 100, built on 606 objective damage a minute and 13.4 turret plates a game. Vision trails at 30, with 0.0 control wards a game.
Among top laners
Fiora top laners with above-median control wards a game win 55% of games; below it, 49%.
This season, in your wins 0.0, in your losses 0.0 · 215W 185L
Fiora top laners with above-median vision score a minute win 53% of games; below it, 48%.
This season, in your wins 0.75, in your losses 0.72 · 215W 185L
Fiora top laners with above-median first blood rate win 59% of games; below it, 49%.
This season, in your wins 15%, in your losses 17% · 215W 185L