Playstyle
34 games
Playstyle radar
34 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
73
of 100
Damage
Damage per minute and share of the duo's damage
73
of 100
Frontline
Damage soaked and mitigated for the duo
34
of 100
Utility
Healing and shielding for the duo
37
of 100
Control
Crowd control uptime and immobilizations
39
of 100
Mechanics
Skillshots landed and dodged
52
of 100
What to work on
34 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2138 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
24.1 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage / min
1935 vs 1552
74 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
13% vs 11%
72 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Average placement
2.9 vs 3.5
75 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 73 of 100, built on 1935 damage a minute and 13% team damage share. Frontline trails at 34, with 2138 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2561, in your losses 1453 · 21W 13L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 26.1, in your losses 20.8 · 21W 13L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 10%, in your losses 10% · 21W 13L