Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
74
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
last 60season299 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
Kills / min
0.41 vs 0.28
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 69% of games, the other half 36%.
CS / min
8.5 vs 7.1
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 70% of games, the other half 34%.
Gold / min
548 vs 468
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 30%.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 72 of 100, built on 8.2 CS a minute and 496 gold a minute. Vision trails at 44, with 1.8 wards cleared a game.
Among junglers