Playstyle
13 games
Playstyle radar
13 gamesCompared with Silver mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
7
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
21
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
6
of 100
What to work on
13 gamesSurvivabilityStart here
Deaths / min
0.41 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
17% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
4.1 vs 6.4 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
First blood rate
29% vs 14%
76 of 100 against Sylas players, and it matters: the better half of Sylas mid laners wins 57% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, aggression leads at 32 of 100, built on 15% first blood rate and 1.4 solo kills a game. Survivability trails at 7, with 0.38 deaths a minute.
Among mid laners
Sylas mid laners with fewer deaths a minute than the median win 69% of games; with more, 29%.
Sylas mid laners with less time spent dead than the median win 66% of games; with more, 32%.
Sylas mid laners with above-median CS a minute win 57% of games; below it, 42%.