Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
last 60season96 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
67.4 vs 76.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Solo kills / game
3.8 vs 1.9
98 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 61% of games, the other half 43%.
Kills / min
0.31 vs 0.25
72 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 67% of games, the other half 37%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 54 of 100, built on 17% first blood rate and 2.6 solo kills a game. Survivability trails at 28, with 0.28 deaths a minute.
Among mid laners
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
This season, in your wins 0.23, in your losses 0.31 · 48W 48L
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 11%, in your losses 14% · 47W 46L
Master+ mid laners with above-median CS at 10 min win 56% of games; below it, 48%.
This season, in your wins 57.1, in your losses 60.1 · 48W 48L