Playstyle
29 games
Playstyle radar
29 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
29 gamesSurvivabilityStart here
Deaths / min
0.34 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.2 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Solo kills / game
3.1 vs 2.0
75 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 60% of games, the other half 41%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 63 of 100, built on 879 damage a minute and 22% team damage share. Survivability trails at 21, with 15% time spent dead.
Among mid laners
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.25, in your losses 0.39 · 19W 10L
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 13%, in your losses 21% · 19W 10L
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
In your wins 6.0, in your losses 6.1 · 19W 10L