Playstyle
30 games
Playstyle radar
30 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
30 gamesFarmingStart here
CS at 10 min
57.0 vs 73.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Solo kills / game
1.9 vs 2.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Objective damage / min
459 vs 363
73 of 100 against Zed players, and it matters: the better half of Zed mid laners wins 73% of games, the other half 26%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 56 of 100, built on 859 damage a minute and 23% team damage share. Vision trails at 30, with 1.4 wards cleared a game.
Among mid laners
Zed mid laners with above-median CS at 10 min win 55% of games; below it, 45%.
In your wins 50.5, in your losses 54.8 · 18W 12L
Zed mid laners with above-median solo kills a game win 62% of games; below it, 39%.
In your wins 2.1, in your losses 1.3 · 18W 12L
Zed mid laners with above-median CS a minute win 56% of games; below it, 43%.
In your wins 6.4, in your losses 5.8 · 18W 12L