Playstyle
54 games
Playstyle radar
54 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
54 gamesObjectivesStart here
Turret plates / game
2.7 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Vision
Vision score / min
0.83 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Epic monsters / game
2.5 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
Kills / min
0.35 vs 0.27
81 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Damage / min
869 vs 707
82 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Gold / min
493 vs 459
75 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 72 of 100, built on 877 damage a minute and 22% team damage share. Vision trails at 27, with 0.82 vision score a minute.
Among junglers
Diamond junglers with above-median turret plates a game win 76% of games; below it, 24%.
In your wins 7.7, in your losses 1.5 · 31W 23L
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
In your wins 0.80, in your losses 0.85 · 31W 23L
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
In your wins 2.6, in your losses 0.6 · 31W 23L