Playstyle
10 games
Playstyle radar
10 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
15
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.0 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
17% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 48 of 100, built on 18% team damage share and 678 damage a minute. Survivability trails at 16, with 0.31 deaths a minute.
Among junglers
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.