Playstyle
48 games
Playstyle radar
48 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
54
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Frontline
Damage soaked and mitigated for the team
17
of 100
Utility
Healing, shielding and lockdown for allies
45
of 100
Mechanics
Skillshots landed and dodged, casting tempo
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
85
of 100
What to work on
48 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Time spent dead
18% vs 23%
89 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Deaths / min
0.45 vs 0.56
83 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Skillshots hit / min
3.1 vs 2.2
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 85 of 100, built on 18% time spent dead and 0.45 deaths a minute. Frontline trails at 17, with 763 damage mitigated a minute.
Among ARAM players