Playstyle
60 games
Playstyle radar
60 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
73
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season129 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.9 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Epic monsters / game
2.6 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Vision score / min
1.18 vs 0.94
78 of 100 against junglers, and it matters: the better half of Emerald junglers wins 54% of games, the other half 44%.
First blood rate
17% vs 6%
79 of 100 against junglers, and it matters: the better half of Emerald junglers wins 56% of games, the other half 48%.
Control wards / game
4.6 vs 1.5
90 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 76 of 100, built on 4.4 control wards a game and 1.28 vision score a minute. Objectives trails at 38, with 1.6 epic monsters a game.
Among junglers
Emerald junglers with above-median solo kills a game win 58% of games; below it, 44%.
This season, in your wins 1.0, in your losses 0.7 · 66W 63L
Emerald junglers with above-median epic monsters a game win 83% of games; below it, 29%.
This season, in your wins 2.2, in your losses 0.8 · 66W 63L