Playstyle
26 games
Playstyle radar
26 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
26 gamesAggressionStart here
Solo kills / game
0.3 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Objective damage / min
665 vs 914 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
5.9 vs 6.4 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
CS at 10 min
3.8 vs 2.0
87 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 48 of 100, built on 1.31 vision score a minute and 3.5 wards cleared a game. Damage trails at 26, with 14% team damage share.
Among junglers
Silver junglers with above-median solo kills a game win 57% of games; below it, 44%.
In your wins 0.4, in your losses 0.4 · 14W 12L
Silver junglers with above-median objective damage a minute win 78% of games; below it, 20%.
In your wins 595, in your losses 266 · 14W 12L
Silver junglers with above-median CS a minute win 65% of games; below it, 33%.
In your wins 4.9, in your losses 4.4 · 14W 12L