Playstyle
53 games
Playstyle radar
53 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
77
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
89
of 100
What to work on
53 gamesObjectivesStart here
Objective damage / min
258 vs 371 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
7.2 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
7.6 vs 8.8 typical
Push for plates after a won trade instead of resetting.
Strengths
Deaths / min
0.10 vs 0.19
98 of 100 against Veigar players, and it matters: the better half of Veigar mid laners wins 67% of games, the other half 33%.
Damage / min
1131 vs 848
93 of 100 against Veigar players, and it matters: the better half of Veigar mid laners wins 62% of games, the other half 38%.
Time spent dead
6% vs 10%
93 of 100 against Veigar players, and it matters: the better half of Veigar mid laners wins 63% of games, the other half 37%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 91 of 100, built on 0.12 deaths a minute and 7% time spent dead. Aggression trails at 44, with 1.1 solo kills a game.
Among mid laners
Veigar mid laners with above-median objective damage a minute win 79% of games; below it, 21%.
In your wins 406, in your losses 172 · 23W 30L
Veigar mid laners with above-median CS a minute win 55% of games; below it, 45%.
In your wins 6.9, in your losses 6.8 · 23W 30L
Veigar mid laners with above-median turret plates a game win 82% of games; below it, 23%.
In your wins 11.1, in your losses 4.6 · 23W 30L