Playstyle
52 games
Playstyle radar
52 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
52 gamesDamageStart here
Damage / min
538 vs 703 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.3 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
407 vs 457 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Time spent dead
7% vs 10%
88 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Deaths / min
0.17 vs 0.20
70 of 100 against junglers, and it matters: the better half of Emerald junglers wins 73% of games, the other half 26%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 73 of 100, built on 8% time spent dead and 0.18 deaths a minute. Aggression trails at 33, with 0.19 kills a minute.
Among junglers
Emerald junglers with above-median damage a minute win 58% of games; below it, 40%.
In your wins 708, in your losses 568 · 26W 26L
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
In your wins 6.7, in your losses 6.0 · 26W 26L
Emerald junglers with above-median gold a minute win 69% of games; below it, 29%.
In your wins 442, in your losses 380 · 26W 26L