Playstyle
28 games
Playstyle radar
28 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
What to work on
28 gamesFarmingStart here
CS / min
6.4 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
674 vs 813 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.13 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Deaths / min
0.15 vs 0.22
87 of 100 against top laners, and it matters: the better half of top laners wins 68% of games, the other half 32%.
Time spent dead
9% vs 11%
71 of 100 against top laners, and it matters: the better half of top laners wins 65% of games, the other half 35%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 77 of 100, built on 0.16 deaths a minute and 9% time spent dead. Damage trails at 28, with 631 damage a minute.
Among top laners
top laners with above-median CS a minute win 58% of games; below it, 42%.
In your wins 6.0, in your losses 5.8 · 11W 17L
top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 673, in your losses 604 · 11W 17L
top laners with above-median kills a minute win 63% of games; below it, 37%.
In your wins 0.15, in your losses 0.11 · 11W 17L