Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
62
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Frontline
Damage soaked and mitigated for the team
56
of 100
Utility
Healing, shielding and lockdown for allies
37
of 100
Mechanics
Skillshots landed and dodged, casting tempo
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
last 60season159 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players.
Not a priority
Identity
Carry
The team's damage runs through them.
Among ARAM players, damage leads at 66 of 100, built on 23% team damage share and 1695 damage a minute. Utility trails at 37, with 13 ally heal + shield a minute.
Among ARAM players