Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
69
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season155 games
What to work on
60 gamesAggressionStart here
Solo kills / game
2.2 vs 2.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
6% vs 14% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Objective damage / min
630 vs 474
77 of 100 against Diana players, and it matters: the better half of Diana mid laners wins 74% of games, the other half 26%.
Turret plates / game
12.2 vs 9.8
73 of 100 against Diana players, and it matters: the better half of Diana mid laners wins 75% of games, the other half 28%.
CS / min
7.9 vs 7.1
84 of 100 against Diana players, and it matters: the better half of Diana mid laners wins 57% of games, the other half 42%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 75 of 100, built on 7.7 CS a minute and 71.1 CS at 10 min. Damage trails at 42, with 748 damage a minute.
Among mid laners
Diana mid laners with above-median solo kills a game win 60% of games; below it, 40%.
This season, in your wins 1.9, in your losses 1.2 · 73W 82L
Diana mid laners with above-median first blood rate win 57% of games; below it, 48%.
This season, in your wins 7%, in your losses 5% · 73W 82L