Playstyle
24 games
Playstyle radar
24 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
48
of 100
Damage
Damage per minute and share of the duo's damage
39
of 100
Frontline
Damage soaked and mitigated for the duo
70
of 100
Utility
Healing and shielding for the duo
26
of 100
Control
Crowd control uptime and immobilizations
68
of 100
Mechanics
Skillshots landed and dodged
57
of 100
What to work on
24 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Utility
Ally heal + shield / min
16 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
16 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Immobilizations / game
52.8 vs 33.6
77 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Damage taken share
13% vs 11%
73 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 70 of 100, built on 13% damage taken share and 3376 damage mitigated a minute. Utility trails at 26, with 16 ally heal + shield a minute.
Among Arena players
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 9%, in your losses 12% · 14W 10L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 24, in your losses 5 · 14W 10L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 24, in your losses 5 · 14W 10L