Playstyle
14 games
Playstyle radar
14 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
89
of 100
What to work on
14 gamesObjectivesStart here
Epic monsters / game
0.3 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
258 vs 383 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
6.5 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Deaths / min
0.10 vs 0.23
100 of 100 against Qiyana players, and it matters: the better half of Qiyana mid laners wins 72% of games, the other half 31%.
Time spent dead
5% vs 12%
100 of 100 against Qiyana players, and it matters: the better half of Qiyana mid laners wins 69% of games, the other half 34%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 88 of 100, built on 6% time spent dead and 0.13 deaths a minute. Objectives trails at 37, with 0.8 epic monsters a game.
Among mid laners
Qiyana mid laners with above-median epic monsters a game win 77% of games; below it, 44%.
Qiyana mid laners with above-median objective damage a minute win 75% of games; below it, 28%.
Qiyana mid laners with above-median CS a minute win 59% of games; below it, 44%.