Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
10 gamesAggressionStart here
Solo kills / game
0.3 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Control wards / game
0.1 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Damage / min
1206 vs 856
100 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 62% of games, the other half 37%.
Gold / min
577 vs 483
100 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 69% of games, the other half 30%.
Epic monsters / game
2.4 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 76% of games, the other half 31%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 71 of 100, built on 60.4 CS at 10 min and 536 gold a minute. Vision trails at 49, with 0.9 control wards a game.
Among bot laners
Platinum bot laners with above-median solo kills a game win 56% of games; below it, 44%.
Platinum bot laners with less time spent dead than the median win 64% of games; with more, 35%.
Platinum bot laners with above-median control wards a game win 53% of games; below it, 48%.