Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
52
of 100
Damage
Damage per minute and share of the duo's damage
37
of 100
Frontline
Damage soaked and mitigated for the duo
63
of 100
Utility
Healing and shielding for the duo
85
of 100
Control
Crowd control uptime and immobilizations
75
of 100
Mechanics
Skillshots landed and dodged
59
of 100
last 60season132 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1377 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
CC seconds / min
2.9 vs 2.1
75 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
50.8 vs 33.6
75 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Ally heal + shield / min
242 vs 51
85 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 85 of 100, built on 242 ally heal + shield a minute and 242 heals + shields a minute. Damage trails at 37, with 1377 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 2014, in your losses 964 · 60W 72L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 10%, in your losses 12% · 60W 72L