Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.6 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
848 vs 934 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Vision score / min
0.86 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
CS at 10 min
5.0 vs 2.8
96 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: survivability peaks at 50 while objectives sits at 42, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
This season, in your wins 6.2, in your losses 6.1 · 39W 32L
junglers with above-median objective damage a minute win 80% of games; below it, 20%.
This season, in your wins 674, in your losses 285 · 39W 32L
junglers with above-median vision score a minute win 55% of games; below it, 45%.
This season, in your wins 0.95, in your losses 0.92 · 39W 32L