Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
75
of 100
Damage
Damage per minute and share of the duo's damage
53
of 100
Frontline
Damage soaked and mitigated for the duo
99
of 100
Utility
Healing and shielding for the duo
87
of 100
Control
Crowd control uptime and immobilizations
69
of 100
Mechanics
Skillshots landed and dodged
49
of 100
last 60season297 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage mitigated / min
5104 vs 2642
100 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Immobilizations / game
50.6 vs 33.6
74 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Average placement
2.9 vs 3.5
75 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 99 of 100, built on 5104 damage mitigated a minute and 14% damage taken share. Mechanics trails at 49, with 0.7 skillshots hit a minute.
Among Arena players