Playstyle
13 games
Playstyle radar
13 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
13 gamesAggressionStart here
First blood rate
25% vs 9% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
CS at 10 min
82.3 vs 72.1
73 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 54% of games, the other half 46%.
Control wards / game
2.8 vs 0.6
83 of 100 against mid laners. Keep it; it is part of how the games get won.
Kill participation
52% vs 43%
70 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, vision leads at 73 of 100, built on 3.3 control wards a game and 4.2 wards cleared a game. Damage trails at 49, with 797 damage a minute.
Among mid laners
Platinum mid laners with above-median first blood rate win 57% of games; below it, 49%.