Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
44
of 100
Damage
Damage per minute and share of the duo's damage
21
of 100
Frontline
Damage soaked and mitigated for the duo
61
of 100
Utility
Healing and shielding for the duo
36
of 100
Control
Crowd control uptime and immobilizations
27
of 100
Mechanics
Skillshots landed and dodged
27
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1177 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Identity
Contender
No axis stands out above the field.
Among Arena players, frontline leads at 61 of 100, built on 12% damage taken share and 2748 damage mitigated a minute. Damage trails at 21, with 9% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 2006, in your losses 673 · 30W 41L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.7, in your losses 1.1 · 30W 41L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 10%, in your losses 8% · 30W 41L