Playstyle
60 games
Playstyle radar
60 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Safe Player
Low deaths, low risk, hard to punish.
Survivability carries this profile at 97 of 100, built on 0.11 deaths a minute and 4% time spent dead. Damage trails at 18, with 284 damage a minute. That is the Enchanter trade: damage is not where this class wins games.
Traits
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
18
of 100
Utility
Healing, shielding, lockdown and saves for allies
52
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
85
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
97
of 100