Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
58
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Frontline
Damage soaked and mitigated for the team
73
of 100
Utility
Healing, shielding and lockdown for allies
53
of 100
Mechanics
Skillshots landed and dodged, casting tempo
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Strengths
Immobilizations / game
50.1 vs 26.4
89 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
1998 vs 1333
76 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 73 of 100, built on 1998 damage mitigated a minute and 22% damage taken share. Damage trails at 42, with 1409 damage a minute.
Among ARAM players