Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
42
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Frontline
Damage soaked and mitigated for the team
55
of 100
Utility
Healing, shielding and lockdown for allies
70
of 100
Mechanics
Skillshots landed and dodged, casting tempo
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
last 60season92 games
What to work on
60 gamesAggressionStart here
Kills / min
0.45 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Damage
Damage / min
1383 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Aggression
Multikills / game
1.12 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Time spent dead
19% vs 23%
75 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Deaths / min
0.49 vs 0.56
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Immobilizations / game
38.5 vs 26.4
70 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 73 of 100, built on 19% time spent dead and 0.49 deaths a minute. Damage trails at 41, with 1383 damage a minute.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
This season, in your wins 0.53, in your losses 0.42 · 46W 46L
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
This season, in your wins 1448, in your losses 1338 · 46W 46L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 1.57, in your losses 0.93 · 46W 46L