Playstyle
10 games
Playstyle radar
10 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
11
of 100
Farming
CS pace, gold income and early-lane farm
20
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
10 gamesDamageStart here
Damage / min
598 vs 762 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
442 vs 500 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Team damage share
15% vs 21% typical
Pick the fights where your damage lands first, and arrive before they end.
Not a priority
Strengths
Turret plates / game
7.3 vs 4.6
87 of 100 against Master Yi players, and it matters: the better half of Master Yi junglers wins 76% of games, the other half 27%.
Deaths / min
0.18 vs 0.21
72 of 100 against Master Yi players, and it matters: the better half of Master Yi junglers wins 74% of games, the other half 28%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, survivability leads at 63 of 100, built on 0.18 deaths a minute and 9% time spent dead. Damage trails at 13, with 16% team damage share.
Among junglers
Master Yi junglers with above-median damage a minute win 65% of games; below it, 37%.
Master Yi junglers with above-median gold a minute win 74% of games; below it, 28%.
Master Yi junglers with above-median team damage share win 56% of games; below it, 45%.