Playstyle
22 games
Playstyle radar
22 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
22 gamesObjectivesStart here
Turret plates / game
3.3 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Strengths
CS / min
7.6 vs 6.9
80 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Time spent dead
8% vs 10%
76 of 100 against junglers, and it matters: the better half of Diamond junglers wins 68% of games, the other half 27%.
Solo kills / game
2.1 vs 1.2
81 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 43%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 59 of 100, built on 6.4 CS a minute and 417 gold a minute. Objectives trails at 31, with 4.0 turret plates a game.
Among junglers
Diamond junglers with above-median turret plates a game win 76% of games; below it, 24%.