Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
56
of 100
Damage
Damage per minute and share of the duo's damage
72
of 100
Frontline
Damage soaked and mitigated for the duo
38
of 100
Utility
Healing and shielding for the duo
58
of 100
Control
Crowd control uptime and immobilizations
68
of 100
Mechanics
Skillshots landed and dodged
59
of 100
last 60season113 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage / min
1890 vs 1552
71 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
CC seconds / min
3.1 vs 2.1
80 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Team damage share
13% vs 11%
74 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 72 of 100, built on 13% team damage share and 1890 damage a minute. Frontline trails at 38, with 10% damage taken share.
Among Arena players
Arena players with above-median damage taken share win 36% of games; below it, 30%.
This season, in your wins 9%, in your losses 11% · 64W 49L