Playstyle
35 games
Playstyle radar
35 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 95 of 100, built on 35% team damage share and 1348 damage a minute. Objectives trails at 71, with 0.9 epic monsters a game. For a Gangplank player that is the expected shape: against other Gangplank players, objectives sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
88
of 100
Damage
Damage per minute and share of the team's damage
95
of 100
Farming
CS pace, gold income and early-lane farm
88
of 100
Vision
Vision score, control wards and ward clears
93
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
74
of 100