Playstyle
40 games
Playstyle radar
40 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
47
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Frontline
Damage soaked and mitigated for the team
42
of 100
Utility
Healing, shielding and lockdown for allies
49
of 100
Mechanics
Skillshots landed and dodged, casting tempo
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
40 gamesDamageStart here
Damage / min
1242 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Aggression
Multikills / game
1.52 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Strengths
Skillshots hit / min
3.1 vs 2.2
71 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 64 of 100, built on 0.51 deaths a minute and 21% time spent dead. Damage trails at 28, with 1242 damage a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1336, in your losses 1173 · 17W 23L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.82, in your losses 1.30 · 17W 23L