Playstyle
11 games
Playstyle radar
11 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
78
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
76
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
11 gamesFarmingStart here
CS / min
7.0 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
60.3 vs 66.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
First blood rate
25% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Epic monsters / game
2.3 vs 1.3
74 of 100 against bot laners, and it matters: the better half of bot laners wins 76% of games, the other half 33%.
Kills / min
0.40 vs 0.25
73 of 100 against bot laners, and it matters: the better half of bot laners wins 68% of games, the other half 32%.
Damage / min
1373 vs 859
73 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 76 of 100, built on 2.7 control wards a game and 5.1 wards cleared a game. Farming trails at 44, with 54.7 CS at 10 min.
Among bot laners
bot laners with above-median CS a minute win 59% of games; below it, 41%.
bot laners with above-median CS at 10 min win 56% of games; below it, 44%.
bot laners with above-median first blood rate win 57% of games; below it, 49%.