Playstyle
27 games
Playstyle radar
27 gamesCompared with Silver supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Utility
Healing, shielding, lockdown and saves for allies
44
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
27 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for supports. The strengths below are where the margin is widest.
Strengths
Turret plates / game
10.0 vs 6.0
100 of 100 against supports, and it matters: the better half of Silver supports wins 76% of games, the other half 24%.
Vision score / min
2.92 vs 2.29
92 of 100 against supports, and it matters: the better half of Silver supports wins 54% of games, the other half 44%.
Control wards / game
7.5 vs 3.4
86 of 100 against supports, and it matters: the better half of Silver supports wins 51% of games, the other half 46%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 81 of 100, built on 2.54 vision score a minute and 6.3 control wards a game. Damage trails at 39, with 13% team damage share.
Among supports