Playstyle
33 games
Playstyle radar
33 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
33 gamesAggressionStart here
Solo kills / game
0.8 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Epic monsters / game
2.3 vs 2.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
763 vs 933 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Time spent dead
7% vs 10%
82 of 100 against junglers, and it matters: the better half of Gold junglers wins 69% of games, the other half 30%.
Kill participation
57% vs 48%
92 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 74 of 100, built on 0.15 deaths a minute and 7% time spent dead. Objectives trails at 37, with 433 objective damage a minute.
Among junglers
Gold junglers with above-median solo kills a game win 58% of games; below it, 44%.
In your wins 1.3, in your losses 1.3 · 16W 17L
Gold junglers with above-median epic monsters a game win 83% of games; below it, 30%.
In your wins 2.3, in your losses 0.5 · 16W 17L
Gold junglers with above-median objective damage a minute win 79% of games; below it, 20%.
In your wins 602, in your losses 274 · 16W 17L