Playstyle
12 games
Playstyle radar
12 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
12 gamesObjectivesStart here
Epic monsters / game
0.4 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Kills / min
0.20 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Objective damage / min
357 vs 452 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Turret plates / game
11.0 vs 9.2
71 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 78% of games, the other half 22%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 44 of 100, built on 636 damage a minute and 17% team damage share. Objectives trails at 25, with 0.7 epic monsters a game.
Among bot laners
Platinum bot laners with above-median epic monsters a game win 76% of games; below it, 31%.
Platinum bot laners with above-median kills a minute win 66% of games; below it, 33%.
Platinum bot laners with above-median objective damage a minute win 79% of games; below it, 21%.