Playstyle
21 games
Playstyle radar
21 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
19
of 100
Damage
Damage per minute and share of the team's damage
16
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
9
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
25
of 100
What to work on
21 gamesFarmingStart here
CS / min
5.0 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
514 vs 830 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Survivability
Deaths / min
0.27 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 28 of 100, built on 13% time spent dead and 0.29 deaths a minute. Vision trails at 10, with 0.45 vision score a minute.
Among top laners
Gold top laners with above-median CS a minute win 57% of games; below it, 42%.
Gold top laners with above-median damage a minute win 59% of games; below it, 40%.
Gold top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.