Playstyle
17 games
Playstyle radar
17 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
82
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
9
of 100
Objectives
Epic monsters, objective damage and plates
15
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
14
of 100
What to work on
17 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
1.5 vs 2.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
Kills / min
0.50 vs 0.26
100 of 100 against junglers, and it matters: the better half of Platinum junglers wins 63% of games, the other half 36%.
Gold / min
595 vs 451
100 of 100 against junglers, and it matters: the better half of Platinum junglers wins 69% of games, the other half 30%.
Damage / min
1217 vs 694
100 of 100 against junglers, and it matters: the better half of Platinum junglers wins 58% of games, the other half 41%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 83 of 100, built on 35% team damage share and 1165 damage a minute. Vision trails at 10, with 1.0 wards cleared a game.
Among junglers
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Platinum junglers with less time spent dead than the median win 69% of games; with more, 30%.
Platinum junglers with above-median epic monsters a game win 83% of games; below it, 29%.