Playstyle
12 games
Playstyle radar
12 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
24
of 100
Damage
Damage per minute and share of the duo's damage
39
of 100
Frontline
Damage soaked and mitigated for the duo
60
of 100
Utility
Healing and shielding for the duo
94
of 100
Control
Crowd control uptime and immobilizations
85
of 100
Mechanics
Skillshots landed and dodged
52
of 100
What to work on
12 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
CC seconds / min
3.5 vs 2.1
90 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
54.7 vs 33.6
80 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Ally heal + shield / min
293 vs 51
94 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, utility leads at 94 of 100, built on 293 ally heal + shield a minute and 293 heals + shields a minute. Placement trails at 24, with 4.2 average placement.
Among Arena players
Arena players with above-median team damage share win 41% of games; below it, 26%.