Playstyle
14 games
Playstyle radar
14 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
22
of 100
What to work on
14 gamesSurvivabilityStart here
Deaths / min
0.32 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.1 vs 7.5 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Epic monsters / game
0.6 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Kills / min
0.35 vs 0.27
75 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 66% of games, the other half 33%.
Solo kills / game
1.8 vs 0.8
90 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 56% of games, the other half 44%.
Wards cleared / game
3.6 vs 2.5
71 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 54% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 55 of 100, built on 3.4 solo kills a game and 0.33 kills a minute. Survivability trails at 24, with 0.31 deaths a minute.
Among bot laners
Platinum bot laners with fewer deaths a minute than the median win 68% of games; with more, 32%.
Platinum bot laners with above-median CS a minute win 57% of games; below it, 42%.
Platinum bot laners with above-median epic monsters a game win 76% of games; below it, 31%.